Description
Arnold Renderer is a Monte Carlo ray tracing 3D rendering application designed for feature-length animation and visual effects. It enables users to send billions of spatially incoherent rays throughout a scene in a movie and often uses one level of diffuse inter-reflection so that light can bounce off a wall or other object and indirectly illuminate a subject. Features include motion blur, sub-surface scattering, volumetric rendering system, instance creation, deferred geometry loading, Arbitrary Output Variables (AOVs), command-line renderer, and subdivision and displacement. Arnold Renderer is compatible with Linux, Windows, and Mac OS X with supported plug-ins for Maya, 3ds, Houdini, Cinema 4D, and Katana.
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